ENGL 20900 Writing for Game Design

GE-Communication This course introduces you to the essential concepts of writing and developing treatments and structured narrative elements for games. We will focus on narrative and plot structure for linear and open-world game concepts, writing episodes, segments, and cut scenes for digital games, writing protagonists based on the archetypal figure of the Hero’s Journey, writing memorable secondary characters, writing dialogue that advances character and storyline, writing to develop emotional connection between the gamer and the story/characters, and other aspects of story-building. By the end of the course, you will have developed a portfolio of writing samples that are directly related to your interests in game design more broadly, and that can be used to supplement your professional portfolio.

Credits

3

Prerequisite

ENGL 15000 or EPP 15000 with a C or better; GAM 10000.