ARTH 37000 History of Games and Critical Theory

This course will explore the history of video games from their influences and precursors to contemporary gaming on various platforms. Major game genres and technological developments shall be discussed within their appropriate socio-historical contexts, as well as the application of critical theory to the discipline. This class may require the use of a virtual reality headset identified by the instructor.

Credits

3

Prerequisite

ARTH 22200; ARTH 22400.