GAM 33000 Game Testing

The course focuses on the testing of playable prototypes. Students will address issues of quality assurance and attend to detected program errors, bug fixes, and overall game improvement. Students will also learn to write analytical reports based on the comprehensive testing strategies and tools utilized during this course. May be repeated for a maximum of 6 credit hours. This class may require the use of a virtual reality headset identified by the instructor.

Credits

3

Prerequisite

GAM 10000.

Offered

Fall/Spring.